![]() ![]() TrulyVanilla RTX normals is 16x normal map based resource pack (with a subpack for heightmaps.)As the name says, the main goal is to stay True to vanilla textures with Perfect Vanilla Normals that will enhance your experience.About heightmaps subpack: It can be accessed via a gear icon in game menu (visit page for more info), Heightmaps are what previous resource packs you've seen used (Vanilla RTX, kellys conversion, etc.), but they are included in TrulyVanilla RTX as a Subpack (Main pack uses normals).Generally You'd want Heightmaps for a more detailed close-up look & normals are generally looking good (Or better than heightmaps) if done right (which is what truly vanilla rtx stepped forward to).Heightmaps: Game Generates a normal that out-lines pixels to make you feel they have depth, while the pixel itself is flat.Normals: Defines an An angle for the entire pixel! ![]() [ This thread has been re-written with New screenshots & description 4 Month after Release as it used to contain very out-dated the time this thread gets locked, things might get out-dated so make sure to read Official TrulyVanillaRTXnormals page too for updated Info/Screenshots. Official Download link: Truly Vanilla RTX | Minecraft PE Texture Packs ()
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